Est. 1999 · Still Racing

Drive the city
that never sleeps.

Midtown Madness is the legendary open-world racing series that turned whole cities into one endless playground. From the snowy avenues of Chicago to the fog-soaked streets of London, from the hills of San Francisco to the boulevards of Paris — we keep the engine running for a new generation of drivers.

1999
First Release
3
Core Titles
5
Iconic Cities
25+
Years of Mods
Chicago London San Francisco Paris Washington D.C. Open-World Racing Chicago London San Francisco Paris Washington D.C. Open-World Racing
/ About the project

A racer that let you
break every rule.

Before open worlds became a genre, Midtown Madness handed players a whole city and asked a simple question: what would you actually do with it? The answer, it turned out, was everything.

Released in 1999 by Angel Studios and published by Microsoft Game Studios, Midtown Madness dropped players into a faithfully recreated Chicago and let them race buses, muscle cars and delivery vans through traffic, alleyways and elevated tracks. It was chaotic, joyful and quietly revolutionary. A year later, Midtown Madness 2 raised the stakes with two cities — London and San Francisco — and some of the most memorable multiplayer sessions of the era.

This site is a living archive of that legacy. We document the games, the mods, the community and the culture that grew around them, and we keep the roads open for everyone who still hears the sound of a Checker cab skidding around a Chicago corner.

  • Fully open cities with dynamic traffic, pedestrians and shortcuts.
  • A car roster spanning taxis, buses, muscle cars and hidden prototypes.
  • Race modes from Street Race to Cruise, Checkpoint and Blitz.
  • A thriving modding scene that still ships new vehicles and maps.
THE ORIGINAL OPEN WORLD
CHICAGO
1999
/ Timeline

Two decades of
burning rubber.

Three mainline titles, dozens of ports, hundreds of mods and a fanbase that never really stopped driving. Here's how the Midtown Madness story unfolded.

1999

Midtown Madness — Chicago

The original. Angel Studios builds a full-size Chicago with recognizable landmarks, traffic and pedestrians, then hands you the keys to a taxi, a Mustang, a bus and more. A cult classic the moment it hits shelves.

2000

Midtown Madness 2 — London & San Francisco

Two cities, one disc. Better physics, a bigger car list and refined multiplayer turned the sequel into the definitive version of the formula for an entire generation of PC racers.

2003

Midtown Madness 3 — Paris & Washington D.C.

Developed by Digital Illusions CE and released exclusively on Xbox, the third entry brought the series into the living room with split-screen chaos and a fully online driving community.

2003 — today

The modding era

Long after official support ended, the community kept building. New cars, new textures, new physics, new cities — the tools got deeper and the archives got bigger. This site documents it all.

/ The cities

Five maps that
defined a genre.

01 — MIDTOWN MADNESS (1999)

Chicago

Elevated L tracks, the Loop, Lake Shore Drive and a dense downtown grid that became the blueprint for every open-world racer that followed. Winter lighting, chunky traffic and shortcuts around every corner.

02 — MIDTOWN MADNESS 2 (2000)

London

A rain-slicked recreation of central London, complete with black cabs, red double-deckers and narrow streets that turn every corner into a game of chicken with oncoming traffic.

03 — MIDTOWN MADNESS 2 (2000)

San Francisco

Hills, cable cars and long straight boulevards. The steepest city in the series and the one that most rewarded players who actually learned to drive — not just crash.

04 — MIDTOWN MADNESS 3 (2003)

Paris

Wide boulevards, roundabouts and iconic landmarks rebuilt for Xbox hardware. A celebration of speed, architecture and controlled (mostly) chaos.

05 — MIDTOWN MADNESS 3 (2003)

Washington D.C.

Monument-lined avenues and a rigid grid that made high-speed routes feel earned. The final official map added to the series — and still one of the most requested for modern ports.

YOUR TURN

Where do you drive?

Every player has a home city. Tell us yours, share a screenshot, launch a mod, or just cruise. The roads of the Midtown universe never really close.

/ Mods & preservation
COMMUNITY BUILT
MODS
SINCE 2001

The community that
refused to let it die.

When the servers went dark and the discs scratched, the modders took over. Two decades later, Midtown Madness is still getting new cars, new cities and new tools — built entirely by fans.

  • Vehicle packs — from modern supercars to full bus fleets.
  • Fan-made city maps and expansions built with community editors.
  • Texture and lighting overhauls for modern hardware.
  • Online revival projects reconnecting players across the world.
  • Preservation archives keeping rare builds playable on modern systems.

Whether you build, drive or just watch from the sidewalk, this archive is meant to keep that energy alive and passed on — one mod at a time.

/ Culture

More than a game.
A time and place.

SOUNDTRACK

Music that stuck

From rock anthems to radio dialogs from in-game DJs, the Midtown soundtracks became a shorthand for a whole era of late-90s and early-2000s PC gaming.

MULTIPLAYER

LAN nights & Matchmaking

Before every game was online by default, Midtown Madness turned basements, dorms and internet cafés into weekly racing leagues. Those nights still live in the memory of everyone who was there.

DESIGN

The blueprint

Free-roam racing, dynamic traffic, environmental storytelling through city detail — Midtown Madness did it early, and much of what we take for granted in modern open-world racers is a direct descendant.

/ Newsroom

Latest from
the garage.

Updates, releases, mod highlights and archive discoveries from the Midtown Madness community — published regularly.

No news yet

The newsroom is quiet for now. Check back soon — new stories are being written.

/ Community

The roads are
still open.

Midtown Madness was never just a game — it was a community. Twenty-five years later, that community is still racing, still modding, still telling stories. Here's how to plug in.

01

Share your builds

Whether it's a custom car, a full city or a lighting overhaul — the scene runs on shared work. Post it, document it, keep it archived so it survives.

02

Join a race night

From nostalgic LAN re-creations to revival online sessions, there's almost always someone ready to line up on the grid with you.

03

Help preserve

Old patches, disc images, rare mods, forgotten tools — preserving this history matters. Every upload to a public archive keeps a small piece of the story alive.

/ Get in touch

Have a story, a mod or a memory to share?

We're always looking for contributors, archivists, modders and drivers to help keep the Midtown Madness world alive. Reach out — the garage door is open.